* You are viewing the archive for July 25th, 2010

News: Street Fighter X Tekken announced

And Tekken X Street Fighter.

Capcom and Namco Bandai Games have announced two crossover fighting games: Street Fighter X Tekken and Tekken X Street Fighter.

Street Fighter X Tekken, in development for the PlayStation 3 and Xbox 360, uses the engine behind Street Fighter IV and Super Street Fighter IV.

Tekken characters such as Kazuya Mishima and Nina Williams will be “re-imagined” using Street Fighter’s 2.5D art style.


Read more…

Article: Retrospective: Mario Golf Advance Tour

A links to the past.

Golf has never been my sport. I tried it once. You have to hit the ball really hard. It just felt wrong. I couldn’t bring myself to hit anything that solid such a long way. Someone could get hurt! Clearly, crazy golf is more my sport. (I still believe I’m going to get rich with my idea for full-scale crazy golf. Actual windmills for the windmill. Convert a hillside into a clown’s head. It’s the best idea any human has ever had.)

But despite a lack of desire to play it in real life, golf games have … Continue Reading

News: Spector: what Ebert thinks is "irrelevant"

“He doesn’t get it.”

Deus Ex creator Warren Spector has called film critic Roger Ebert’s view that videogames can never be art “irrelevant”.

Spector, who’s in charge of Wii exclusive Disney Epic Mickey, said of the Chicago-based journalist: “He doesn’t get it.”

In April Ebert once again hit the headlines for weighing in on the eternal “games as art” debate.


Read more…

Interview: Junction Point’s Warren Spector

“Let other developers be scared of me.”

Warren Spector is one of the greats. He had a hand in the Wing Commander series, created cyberpunk role-playing shooters Deus Ex and System Shock, and lent his talents to Thief. That’s quite the CV.

After 2004′s Thief: Deadly Shadows, however, Spector went dark. Rumours circulated: What’s Warren up to? Last year, we found out.

In 2007 Disney bought Spector’s studio Junction Point and in 2009 officially announced Epic Mickey, a Wii-exclusive action-adventure game. Now, amid the chaos of Comic-Con in San Diego, Eurogamer grabs the ever-enthusiastic Spector on the phone to get the skinny on … Continue Reading

Video: PlayStation Move Tech Demo Showcase

View this video on EGTV



Article: Conflicting Goals

Kinect’s pricing speaks of a company torn between market expansion and monetisation.

Published as part of our sister-site GamesIndustry.biz’s widely-read weekly newsletter, the GamesIndustry.biz Editorial, is a weekly dissection of an issue weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

With the price for the system finally nailed down, the last major piece of the jigsaw in place, it’s reasonable to pose the question – what is Kinect designed to do for Microsoft? It’s a question made all the more important by the fact … Continue Reading

Article: The Future of PlayStation Move

Sony tech demos reveal rich potential for motion control gaming.

During E3 2010, Digital Foundry had the chance to sit down and talk in-depth with Dr Richard Marks, one of the creative minds behind EyeToy and the new PlayStation Move. It was a great opportunity to learn more about Move and the creation process behind the project, and the conversation left us hugely enthused about the potential of the new controller.

This week Marks was in the UK to talk in more depth about PlayStation Move and to showcase some of the superb technical demos his team has created. These demonstrations are … Continue Reading