Video: Killzone 3 E3 3D performance analysis
Tags: 3d Video, E3, Killzone, Performance Analysis, Video Killzone
* You are viewing the archive for July 3rd, 2010
Tags: 3d Video, E3, Killzone, Performance Analysis, Video Killzone
Tags: 3d Analysis, 3d Performance, 3d Video, 3d View, Hd, Performance Analysis, Stardust, Video Analysis
Tags: 3d Performance, 3d Video, Performance Analysis, Wipeout Hd
Tags: 3d Glasses, 3d Technology, Bitterness, Consumer Adoption, Dark Glasses, Dissection, Eurogamer, Fortunes, Newsletter Subscribers, Sony Pictures, Spat, Television Business, True Weakness, Trumpet, Unveiling, Upswing, Wager, War Of Words, Weekly Newsletter, White Knight
The post-E3 war of words over 3D glasses reveals the true weakness of Sony’s position.
Published as part of our sister-site GamesIndustry.biz’s widely-read weekly newsletter, the GamesIndustry.biz Editorial, is a weekly dissection of an issue weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.
It was, perhaps, inevitable that Nintendo’s unveiling of the 3DS was going to provoke an unseemly spat with Sony. The key advantage of Nintendo’s 3D technology, after all, is that it requires no glasses – which means that in order for … Continue Reading
Tags: 3d Demo, Ces, Credentials, Digital Foundry, Elite, Emergence, Existing Software, Game Developers, Gdc, Glasses, Impressive Showcase, Killzone, Launch, Nintendo, Paces, Performance Analysis, Playstation, Playstation 3, Sony, Spectrum
E3 Killzone demo and 3D launch titles put through their paces.
January’s CES may have been the breakout event for 3DTV technology, but E3 was a similarly impressive showcase for the new format’s gaming credentials. Nintendo 3DS will do more to make 3D a mainstream proposition than anything else to emerge from the games business this year, while at the elite, premium-priced end of the spectrum, PlayStation 3′s full-on glasses-based stereoscopic 3D offering can only benefit from the additional exposure.
Sony says that over 15 million 3DTVs will filter into the market this year, and similar to the emergence of 1080p displays … Continue Reading
Tags: Clever Design, Dave Jones, Game, Matchmaking, Misconceptions, Realtime
Full Eurogamer interview on Monday.
Realtime Worlds’ Dave Jones has responded to criticism of APB in a wide-ranging interview due to be published on Eurogamer next week.
Jones blamed disappointing review scores on “misconceptions” and “huge expectations”.
Eurogamer gave the game a 6/10 this morning, criticising the combat, matchmaking, and vehicle handling, but praising it for “the vast amount of intelligent thought and clever design that has gone into the structure of the game”.
Tags: Dlc, Emotional Thriller, Future Concepts, Heavy Rain, Move Controls, New Grounds, Next Generation, Quantic Dream, Technology
“I need the thrill of a new idea” – Cage
David Cage has told Eurogamer that Quantic Dream has begun work on the next generation of “technology”.
The studio sacrificed Heavy Rain’s Chronicles DLC in order to retrofit Move controls to the emotional thriller. But that hasn’t prevented work on “risky” and “pioneering” future projects steaming ahead.
“Certainly not!” exclaimed Cage. “Most of the team currently works on the next generation of technology and future concepts. We plan to significantly improve the technology compared to Heavy Rain, continue to take risks and explore new grounds.
Tags: 3d Glasses, 3d Tv, Hassle, Japanese Consumers, Reuters, Survey
But a third interested in buying a 3D TV.
Nearly 70 per cent of Japanese consumers have no plans to buy a 3D telly, a survey says.
Of those, almost 70 per cent cited the hassle of wearing special glasses, 57 per cent said prices were too high and close to 40 per cent said there was not enough 3D content.
Kakaku.com (reported by Reuters), polled 8957 individuals to get their thoughts on 3D.